

- #Android sdk download for max os x install
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Select the root folder of the SDK installation. The first time you build a project for Android (or if Unity later fails to locate the SDK), you will be asked to locate the folder where you installed the Android SDK. If you are unsure whether your device is properly installed on your system, please read the Android development troubleshooting page for details. Mac: If you’re developing on macOS, you usually don’t need any additional drivers.
#Android sdk download for max os x drivers
Find further information regarding USB Drivers for Windows on the Android Developer page. If the device is not recognized automatically, use the drivers from the Android SDK, or any specific drivers provided by the manufacturer. You can do this through the Windows Device Manager.
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To enable USB debugging, you first need to enable Developer options. USB debugging is a useful way to debug while connecting your Android device to the SDK, so get this set up before moving on to the next step. In step 4 of Installing the SDK, be sure to add at least one Android platform with API level equal to or higher than 9 (Platform 2.3 or greater), the Platform Tools, and the USB drivers if you’re using Windows. You can skip the optional sections relating to Eclipse.
#Android sdk download for max os x install
Install the Android SDKįollow the instructions in Installing the SDK. Download and unpack the latest Android SDK. On your PC, go to the Android Developer SDK website. Whether you’re building an Android application in Unity or programming it from scratch, you need to set up the Android SDK (software development kit) before you can build and run any code on your Android device. Android Platform SDK for your targeted version of Android Android SDK build-tools version 29.0.2 or higher Android SDK Tools: In Android Studio 3.6 or later, you need to manually add the old version of the Android SDK Tools.
